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1. Please CCP leave HML`salone or take on the responsability you started. - in Ships and Modules [original thread]
HML rebalance is looking pretty good so far, 10% nerf isn't unreasonable, it will still be a great weapon system even with the delayed damage. Delay will be lower, damage projection can be improved even further on small / fast targets, HAMs will d...
- by Mishra Ninghor - at 2012.10.14 21:51:00
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2. Harbinger PvE Fit - L3/L4 Mission Running - in Ships and Modules [original thread]
What you can do is use EFT, leftclick the modules in your fit and look at how much each level of say "Gunnery" or "Rapid Fire" affects your DPS as well as other skills.
- by Mishra Ninghor - at 2012.10.14 12:41:00
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3. Building a better battleship. - in Ships and Modules [original thread]
Better battleships have already been built. They're called Naga, Oracle, Tornado and Talos. Not slow as ****, not booring as **** and they bring the cowbell you need.
- by Mishra Ninghor - at 2012.10.14 10:10:00
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4. Tech 3 Cruisers - in Ships and Modules [original thread]
Against a single one a Huginn or Rapier + 2x Schimitar or Basilisks + Point and some midrange DPS equals buttsekks surprise. Against a gang it's more or less the same recipe, you just have to make sure to bring enough Logis to stick in there unt...
- by Mishra Ninghor - at 2012.10.10 15:44:00
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5. Minmatar Capitals - that bad?!? - in Ships and Modules [original thread]
IMO Niddys should just be gimped further. Make its agility the level of a slowish battleship rather then a carrier and it's tank half of what it is today. A small scale focused carrier would be awesome.
- by Mishra Ninghor - at 2012.10.06 13:10:00
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6. Are you buying modules in low sec? - in Ships and Modules [original thread]
Modules no, ammo on the other hand I often find myself wanting to buy locally. Especially when in lowsec.
- by Mishra Ninghor - at 2012.10.06 07:16:00
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7. Tooltip update today! - in Ships and Modules [original thread]
Seeing devs communicate this directly with players is truely wonderful. xD Though yes, adjustable tooltip delay, compacted tooltip or showing on GUI, all great. Current implementation needs some work but seeing devs working to find solutions and...
- by Mishra Ninghor - at 2012.08.10 16:31:00
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8. Shield Power Relay II - in Ships and Modules [original thread]
Skippermonkey wrote: all T2 items should be better than meta4 the T2 Armor plate buff on SiSi should prove that CCP thinks the same T2 should perform the same or better then their Meta 4 counterparts yes. But their fitting recuirement has a...
- by Mishra Ninghor - at 2012.08.01 15:16:00
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9. Black Hole Class 6 and EFT - 31 km/s!!! - in Ships and Modules [original thread]
Blitz Suahien wrote: Titans will wipe out entire friendly fleets when they align! That is an almost infinitely amusing thought xD
- by Mishra Ninghor - at 2012.07.31 17:57:00
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10. Gila fitting for high / losec exploration / DEDs - in Ships and Modules [original thread]
Roime wrote: *snip* Well combat probes might work, haven't tried so can't say anything. But fairly certain core probes don't do a good job at it.
- by Mishra Ninghor - at 2012.07.31 15:31:00
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11. Gila fitting for high / losec exploration / DEDs - in Ships and Modules [original thread]
Wuxi Wuxilla wrote: You can do exactly the same with Combat Probes and Core Probes. Only real downside is the lower scan range (32au) in big systems. I'm fairly sure you can not, core probes have too much scan strength so they color the re...
- by Mishra Ninghor - at 2012.07.31 14:36:00
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12. Gila fitting for high / losec exploration / DEDs - in Ships and Modules [original thread]
Hazen Koraka wrote: I don't have astrometrics V so I just use sisters core probes in highsec, which hasn't been a problem for me so far. Plus, the Gila has cpu issues when fitting lots of tank so and extended launcher is not possible with 220 t...
- by Mishra Ninghor - at 2012.07.31 13:02:00
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13. Gila fitting for high / losec exploration / DEDs - in Ships and Modules [original thread]
Going with the core probe launcher is a poor choice from the start. You can't use Deep Space exploration probes then which basically means you'll be using twice as much time scanning down and finding the plexes in the first place. http://swifta...
- by Mishra Ninghor - at 2012.07.31 12:25:00
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14. How much tank do you need for level 4's? - in Ships and Modules [original thread]
Originally by: Birdman Ravo My SNI omnitanks ~600 DPS. It's enough that I don't bother with managing aggro, spawn triggers, or reading eve survival. I start getting worried when my shield drops under 90%. I can think of 2 missions that c...
- by Mishra Ninghor - at 2010.04.15 08:32:00
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